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Looking Fjordward

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The Future of Software development in a world with AI I glance down at my, saltwater encrusted, Apple Watch Ultra – 4:21 am. There’s a stillness in the thick, humid air as I wait in the porte-cochère driveway of the Alohilani Resort in Honolulu, Hawaii. Less than a block to the west, waves can be heard cresting and retreating off the tourist trodden sands of Waikiki beach. I look up...

No Blockers: Building Tetris through Prompt Engineering

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Can the worlds favorite AI match 1980’s soviet engineering? I recently watched the just-released biographical drama film ‘Tetris,’ starring Taron Egerton, which depicts the true story behind the creation, licensing, and distribution of the iconic pattern-matching survival game. Long story short, the Soviet game designer Alexey Pajitnov built Tetris largely on his own while at...

Here’s to New Beginnings

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I started over. If you’re one of the dozen or so people, and-or web-crawlers, that frequent this site, it’s probably obvious without stating. Don’t mind the construction tape, things are going to be messy around here for awhile. Like a butterfly escaping from a cocoon of questionable stylistic design decisions a new Solsma Dev™ rises from the ashes. Look around –...

John Solsma

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John is a Senior Engineering Manager and iOS Solution Architect with 10 years experience writing mobile apps. He's developed iOS apps for clients such as Apple and AT&T and developed one of the worlds first direct-to-device esim-installation apps. He attended the University of Iowa for Computer Science and recently graduated from the University of Texas AI and Machine learning graduate program.